![]() ![]() There are two ways to correct this surface error. When first converting the beam to a morph, the siding was sloped, just like the beam, where the siding on the wall that the morph was associated with needed to be horizontal. We were recently using morphs as a patch element for an abbreviated overhanging barge. It doesn’t work so well when you have a pattern which is intended to be horizontal. This works well when you have a wood grain that you want to show sloped with the beam the grain is angled with the slope of the beam, even after converting to a morph. ![]() Beams handle surfaces relative to their angle. Specifically this article will focus on converting beams to morphs, and the resulting surface alignment. They will inherit the settings, orientation & scale of the elements they were converted from. When converting elements to morphs it is important to understand how morphs deal with surfaces.
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